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Configuration

Keep your servers' configuration as versioned templates, see exactly what each server would receive, and find out when a host's files no longer match.

Templates and versions

A configuration template holds the settings for the configuration files your game definition declares. Every change is saved as a new version, so you can see what changed and when.

Values marked secret, such as passwords, are masked wherever the configuration is displayed.

Preview and per-server differences

Before you change anything, a preview renders the template for each server in a group and shows a per-server diff against what that server has now.

A server can carry its own overrides on top of the group's template, for the settings that must differ from one server to the next.

Drift detection

Hosts report a fingerprint of each server's configuration. When it no longer matches what the platform rendered (because someone edited a file on the host, or something else did), the server is flagged as drifted and a config.drifted alert and webhook are raised.

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