
Palworld Mods and Modding
How to install Palworld mods, where mod files go, and known compatibility issues.
Mod Support Status
Palworld modding is community-driven. Common mod types: UI improvements, QoL tweaks, custom Pals, and server-side gameplay changes.
Server-side .pak mods work for players on all platforms. UE4SS-based mods (Lua scripts) run on Windows servers, which is what GameGrid hosts. Console players can join a server running server-side mods; they cannot use client-side ones.
Your GameGrid server already runs a UE4SS stack: the platform installs and repairs UE4SS, PalDefender, an Admin Commands mod and ItemDumper on every start. Those power the panel's chat, event and economy features. Anything you add sits alongside them. Do not delete them by hand - the next start puts them back, and removing them breaks the Game Tools page and the economy in the meantime.
Mod Directory
Server-side .pak mods go in: Pal/Content/Paks/~mods/. That directory is created for you and is included in your backups.
Logic-based mods go in: Pal/Content/Paks/LogicMods/.
UE4SS Lua mods go under Pal/Binaries/Win64, alongside the loader the platform installed.
After installing anything, restart your server. Mods are only loaded when the game process starts.
The Mods tab in the panel browses Nexus Mods, CurseForge and Steam Workshop, which are the marketplaces configured for Palworld here. Steam Workshop mods are downloaded through SteamCMD on the control plane and pushed to your game host — no Steam login is needed on the game host. Anything none of them carries can be uploaded with the Files tab or over FTP.
Your ~mods folder, the UE4SS directory and PalDefender's configuration are all covered by GameGrid backups, so a restore brings your mods back with your world.
Common Mod Issues
If your server fails to start after installing a mod, remove it from the Mods tab or delete it from ~mods with the Files tab, then restart.
Mods may break after a Palworld game update. GameGrid applies game updates automatically unless you turn that off in the Game Updates card on the Admin tab - turn it off if you run mods you cannot afford to have broken, and apply the update yourself once they are compatible.
Some mods require configuration files. Read the mod description for required settings.
If players get version mismatch errors from a mod, they need the same client-side mods as the server. Clients connecting with mods are permitted by default; the Allow Client Mods setting controls that.
If the Game Tools page or item delivery stops working after you have been tidying mod folders, you have probably removed part of the platform's own UE4SS stack. Restart the server - it is reinstalled on every start - or use Install Everything on the Game Tools UE4SS tab.
