
Windrose Plus Settings Catalog
Full reference for all Windrose Plus settings sections: multipliers, RCON, query, admin, POI scan, live map, player stats, co-op scaling, and more.
Settings Overview
The Windrose Plus tab in your GameGrid server panel exposes 48 settings across 12 sections: gameplay multipliers, RCON, server query, admin Steam IDs, POI scanner, live map, player stats, co-op scaling, rest effects, swimming, shared combat effects, and hearth bonuses. That is the whole of what the panel offers, and it is what this article covers.
Windrose Plus itself supports more than that โ weapon damage, food effects, gear stats, creature tuning โ through further INI files of its own. Those are NOT reachable from the panel: windrose_plus.json, windrose_plus.ini and every windrose_plus.*.ini are deliberately hidden from the Files tab, because deleting or breaking one silently stops the mod loading on the next start. If you need something outside the 48, open a support ticket rather than going looking for the file.
Settings fall into two kinds. The gameplay multipliers and the six INI-backed sections โ player stats, co-op scaling, rest effects, swimming, shared combat effects and hearth โ are written into a rebuilt PAK and need a server restart. The rest โ server query, admin Steam IDs, POI scanner and live map โ are saved without one. Changing the RCON password is also flagged as needing a restart.
You do not have to work that out yourself. After you press 'Save Changes' the panel tells you which it was: 'Configuration saved. Restart the server to apply changes (PAK rebuild required).' or 'Configuration saved. Changes will take effect immediately.' Only the sections you actually changed are sent, so editing one runtime value does not drag a PAK rebuild in with it.
This guide covers all settings sections. For detailed guides on specific sections, see our multipliers guide and player stats guide.
Gameplay Multipliers (PAK rebuild)
Loot (default 1.0x, range 0.1-100): Loot drop quantity from chests, containers, and enemies.
XP (default 1.0x, range 0.1-100): Experience gain rate. The settings catalog warns that lowering XP after raising it above 1.0 may cause character save issues - choose your rate carefully.
Craft Efficiency (default 1.0x, range 0.1-100): Higher = cheaper recipes (2.0 = half cost).
Cooking Speed (default 1.0x, range 0.1-100): Cooking, fermentation, and smelting speed.
Harvest Yield (default 1.0x, range 0.1-100): Resource node yield (berries, ore, wood, herbs).
See our multipliers guide for detailed usage and recommendations.
RCON / Admin Console (Immediate)
Enable RCON (default true): Enables the RCON listener for the web dashboard.
RCON Password (default: auto-generated): the password Windrose Plus itself uses. The panelโs "Open Dashboard" link does not ask for it โ that opens on your GameGrid session โ but anything reaching the dashboard directly on the game host logs in with it. Change to a custom password if desired.
See our RCON dashboard guide for details.
Server Query (Immediate)
Enable Server Query (default true): switches on the module that writes your serverโs live status โ name, version, player list, multipliers โ into a file the Windrose Plus dashboard then serves at /api/status. It is not a Steam/A2S responder and it does not put your server into a game server browser; see Windrose Plus Server Query & Status API.
Poll Interval active (default 5000ms, range 1000-60000): Poll interval while players are online.
Poll Interval idle (default 30000ms, range 5000-300000): Poll interval while server is empty.
Admin Steam IDs (Immediate)
Admin Steam IDs (default: empty): Comma-separated list of Steam64 IDs treated as admins by Windrose Plus. Admins get dashboard access and in-game admin commands.
Format: 76561198000000001, 76561198000000002
Find your Steam64 ID using steamid.io.
POI Scanner (Immediate)
Enable POI Scan (default true): Background scan that builds a point-of-interest overlay for the live Sea Chart.
Rescan Interval (default 14400s / 4 hours, range 3600-86400): Seconds between rescans.
Live Map (Immediate)
Enable Live Map (default true): Writes live player and world-position data for the Sea Chart.
Player Position Interval (default 5000ms, range 1000-60000): How often player positions update.
Entity Position Interval (default 30000ms, range 5000-300000): How often creature/entity positions update.
Enable Public Map (default false): Despite the name, this does not put the map on the public internet. The Windrose Plus dashboard is firewalled to loopback on the host, so the only route to it is the control panel proxy, and that requires panel access to this server. What this setting does is serve a map-only view at /public-map for people who already have that access โ the map and its overlays, no console and no admin API. A link sent to a player who cannot sign in to the panel will not load.
Public Map Token (default: empty): An extra check on that same panel-proxied view. It is not a shareable URL โ there is no address a player outside your panel can reach.
Player Stats (PAK rebuild)
Max Health (default 320), Max Stamina (default 150), Stamina Regen Rate (default 40), Max Posture (default 40), Posture Regen Rate (default 20), Stagger Defence (default 3), Armor (default 0), Defence Power (default 90), Max Carry Weight (default 99999), Passive HP Regen (default 0), Max Corruption Resistance (default 0.65).
See our player stats guide for detailed descriptions and recommended configurations.
Co-op Scaling (PAK rebuild)
Enemy Health Modifier (default 0, range 0-10): Enemy health bonus per extra player. 0 = no scaling.
Ship Enemy Health Modifier (default 0, range 0-10): Ship enemy health bonus per extra player.
These settings control how enemy difficulty scales with additional players. Set to 0 for no scaling (enemies are the same difficulty regardless of player count), or set above 0 for increasing difficulty.
Rest Effects (PAK rebuild)
Passive Health Regen (default 3): HP regen per tick while resting at campfire or bed.
Stamina Regen Multiplier (default 1): Stamina regen multiplier while resting.
Stamina Regen flat (default 80): Flat stamina regen while resting.
Extra Stamina (default 0): Bonus stamina while resting.
Swimming (PAK rebuild)
Health Damage flat (default 12): Flat HP loss per tick while swimming.
Health Damage percent (default 0.02): Percentage of max HP lost per tick while swimming.
Health Damage Tick Period (default 1s): Seconds between HP drain ticks.
Stamina Drain (default -1.5): Stamina drain per tick while swimming (negative = drains).
Stamina Drain Tick Period (default 0.2s): Seconds between stamina drain ticks.
Shared Combat Effects (PAK rebuild)
Bleed DPS (default 25): Bleed damage per tick.
Bleed Duration (default 14s): Bleed duration in seconds.
Bleed Tick Period (default 1.5s): Seconds between bleed ticks.
Bleed Total Damage UI (default 350): Total bleed damage shown in UI.
Weakness Duration (default 14s): Weakness duration in seconds.
Weakness Value (default 0.15): Weakness effect strength (0.0-1.0).
Hearth / Campfire (PAK rebuild)
Hearth HP Regen (default 20): HP regen per tick near hearth/campfire.
Hearth HP Regen Tick Period (default 0.5s): Seconds between HP regen ticks near hearth.
