
Windrose Plus Guide - One-Click Enable on GameGrid
What Windrose Plus is, how to switch it on from the panel, what you get, how it unlocks the shop and live item delivery, and how GameGrid keeps it updated and repaired.
What Windrose Plus is
Windrose Plus is a free, third-party community mod for Windrose dedicated servers, published on GitHub by HumanGenome. It is not affiliated with or endorsed by the Windrose developers, and GameGrid does not write it — we install it, expose its settings in the panel, and keep it updated.
A Windrose dedicated server on its own has no admin console, no map and no way to read its own status. Windrose Plus adds all three, plus a large set of gameplay values the game does not otherwise expose.
What you get: a web dashboard with an admin console and over 40 commands, a live Sea Chart map, an item catalog of 840 Windrose items, a status module the dashboard serves as JSON, and 48 settings in the GameGrid panel across 12 sections.
It is entirely server-side. Your players install nothing.
It works by injecting code into the game server through UE4SS. That is worth understanding before you switch it on: it can affect save compatibility — some multiplier changes are irreversible — and it can affect stability. The panel says as much before you confirm.
Switching it on
Open your Windrose server panel and click the "WindRose Plus" tab. There is a single toggle switch at the top, next to a badge reading Enabled or Disabled.
Flick the toggle on. A dialog appears explaining what the mod is and the risks above; confirm with "I understand, enable it".
The host agent downloads the latest Windrose Plus release from GitHub and installs it. It can take a few minutes.
When it finishes, the panel shows you a randomly generated dashboard password — this is the only time it is shown, so copy it. If you miss it, you can reveal it again later with the eye icon beside the RCON Password field.
Restart the server. Windrose Plus is loaded when the game process starts, so it does nothing until you do.
After it is on
The tab shows a "Live Dashboard" row with an "Open Dashboard" link and the port it is on. That link goes through the platform’s HTTPS front door — the dashboard’s own HTTP port is firewalled to the game host and is not reachable from a browser directly. It opens already signed in: the link carries your GameGrid session, so there is no password to type, and only an account with access to this server can open it. Running commands from its console needs the permission that lets you change server settings.
The dashboard has two tabs: a console with autocomplete and a command reference, and the live Sea Chart. Terrain has to be generated once with wp.mapgen on a fresh boot.
Below the dashboard link, the 12 settings sections appear in a sidebar. Pick a section, change what you want, and press "Save Changes" — the panel then tells you whether the change is live or needs a restart.
The 48 settings are the whole of what the panel offers. Windrose Plus has further options in INI files of its own; those files are hidden from the Files tab on purpose, because deleting one silently stops the mod loading.
Switching this on is also what gives you an economy. There is no separate economy toggle for Windrose: Windrose Plus is where the player list, the 840-item catalogue and the playtime tracking come from, so turning it on adds an Economy tab with a shop whose purchases are delivered live into the world. See Windrose Economy and Shop.
The settings, in one paragraph each
Gameplay Multipliers (restart): loot, XP, craft efficiency, cooking speed and harvest yield.
RCON / Admin Console: the dashboard switch and its password.
Server Query: the status module. It is not a Steam server-browser responder — see Windrose Plus Server Query & Status API.
Admin Steam IDs: the Steam64 IDs Windrose Plus treats as admins.
POI Scanner: the background scan behind the map’s point-of-interest markers.
Live Map: the Sea Chart’s update rates and its public-map mode.
Player Stats, Co-op Scaling, Rest Effects, Swimming, Shared Combat Effects and Hearth (all restart): the INI-backed half, written into an override PAK the game loads at start.
Full defaults and ranges are in Windrose Plus Settings Catalog.
Switching it off
Flick the same toggle off. The host agent removes the Windrose Plus files from your server, then restart it.
Your world, your server settings and your GameGrid backups are untouched. What goes is Windrose Plus itself and its configuration — its settings are not kept and are not in your backups, so note anything you have tuned before you turn it off.
Turning it back on installs a fresh copy from GitHub with default settings and a new dashboard password.
If the tab warns that its files are still installed after you switched it off, the removal did not finish. Toggle it on and back off; the mod keeps starting with the server until those files are gone.
Updates
GameGrid polls GitHub for new Windrose Plus releases every 30 minutes, and pushes a new release to every server that has Windrose Plus enabled. You do not have to do anything, and restarting your server does not trigger a check — the schedule is the platform’s, not your server’s.
A Windrose game update can leave the mod behind. There is no compatibility warning on the tab, so the symptom you will see is a server that crashes on start, or starts without the dashboard. Switch Windrose Plus off to get the server running while you wait for a compatible release.
What an update cannot take away is the install itself. Part of Windrose Plus has to live inside the game's own folder, which an update replaces. GameGrid puts that part back on your next start, before the game process runs — so the dashboard, the Sea Chart, the player list and the shop's item delivery come back with the server instead of quietly staying gone. You do not press anything.
Release notes are at github.com/HumanGenome/WindrosePlus.
